﻿using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;

namespace System
{
	public class Plane3D
	{
		public V3D Origin;
		public V3D Normal;
		public V3D X, Y;
		public Plane3D(V3D p, V3D n)
		{
			Origin = p;
			Normal = n.Unit;
			X = V3D.Null;
			Y = V3D.Null;
		}
		public Plane3D(V3D p, V3D n, V3D x, V3D y)
			: this(p, n)
		{
			X = x;
			Y = y;
		}
	}
}